The process of creating all the light views did take a lot of time but I was happy with the resulting normal map generated with Sprite Lamp. I wrote about the process of how I did that in the article referenced at the start if you are interested. I made the normal map for Jane the Elf in this article using Sprite Dlight and Sprite Lamp. I still think Sprite Dlight with its ability to export the light direction views and Sprite Lamp’s method of combining custom light directions (top, bottom, front, left and right) to generate the normal map have their merits if you want to create a more customised normal map for your image but still have the program work out the normal map stuff for you. I wrote about the process I used for making this normal map in this article. Top 6 Sites To Download Free Game Art, Sprites & Assets Create a Normal Map for your 2D Image There are images available for this on the internet if you are looking for 2D sprites, characters and icon type of images. If you don’t want to or are unable to make your own images, you could find a royalty free image to use instead. Vector art is very useful for creating suitable graphics for this, but you can use pixel art, digital painting or even traditional methods as long as the image is cleaned up and on a transparent background eventually. It must have some transparent space around it and the outline must be cleaned up to work well with the auto generation methods. If you are making your own sprites or images make sure to create the final image on a transparent background. There is a newer method here: 2D to 3D Laigter to Curvy 3D Dragon
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